An unseen evil force known as Malevolence is spreading across the land, corrupting the world and causing humanity to falter. Players will embark on an epic journey as Sorey, a young pure-hearted adventurer whose destiny is to become The Shepherd, an individual of great power that can banish Malevolence. Does Sorey have the courage and heart to wield this extraordinary responsibility for good, or will he fall prey to the evils of its power?
TALES OF ZESTIRIA introduces a new version of its celebrated real-time battle system, allowing for faster combat with side dashes and new combo opportunities with the fusion techniques. Throughout his quest, Sorey will befriend humans and spirits known as Seraphim, unseen to most humans, to aide him on his journey. Because of Sorey’s unique ability to communicate with the Seraphim he is able to fuse with their essence to create new elemental artes for strategic attacks to decimate foes.
“The TALES OF series continues to connect with RPG fans searching for a pure Japanese role-playing experience. With the high adoption rate of the current generation of consoles and continued popularity of the PC platform, we are more than excited to be able to adapt TALES OF ZESTIRIA™ to the PlayStation®4 system and STEAM exclusively for Western fans across the Americas and Europe. Players will now be able to choose which platform they want to experience the TALES OF ZESTIRIA™ adventure on!” said Herve Hoerdt, Vice President of Marketing & Digital at BANDAI NAMCO Entertainment Europe.
TALES OF ZESTIRIA™ will be available across Europe, Middle-East and Australasia for PlayStation®3 and PlayStation®4 on October 16, 2015. PC (via STEAM) version will be available starting October 20, 2015.
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