Video Games

Review: One Piece: Unlimited World RED by Aisha Anime

one piece red logo

If you are an anime fan 'One Piece' would ring a bell, one of the first anime's to hit UK tv on Cartoon Network in English Dubbing. It was origianlly a Japanese manga series written and illustrated by Eiichiro Oda. It reviolves around Monkey D. Luffy, a boy who eats a Devil Fruit and gains supernatural eleasticity powers. He explores the ocean with his rag tag crew in search of the world's ultimate treasure known as One Piece which gives you the title of Pirate King.

Since it's huge success in manga and anime form One piece has over 30 games released by Bandai Namco Spanning from the mid 90's. Despite me absolutely loving the English dubbing I really enjoyed playing the game in the original Jpanese the voices hold the same enthusiasm and over the top reactions I love from the dub. Only possible downside is when action is going on you are busy fliking through he text and the what's going on screen, any veteran JPG- gamer can overcome this but you also want to appreciate the beauty of the graphics.

Grappling time ^_^

Grappling time ^_^

One Piece: Unlimited World RED is the newest in the game series and a story revolving around the kawii crew member Pato the racoon always referred to as Chopper's family, nope they are not related but both seriously cute !

Pato is harping on about 'meeting someone at the start of the game and crew give a non shalant response of 'see ya later, giveus a shout if you need anything while we'redocking here.' Luffy catapults himself onto the Island without evven saying goodbye, gotta love his priority list. Hoever not much info is given on the new character Pato who possesses the power to create anything drawn onto a leaf.

The whole crew go about their chores or shopping for the ladies and Luffy saves a hottie (as usual) and somewhere in between everyone but Pato and Luffy are kidnapped by a pirate The Red Count. We see a brielf intro on the baddie at the beginning and he is ruthless.It’s up to Luffy not only free his friends, but beat The Red Count, help Pato go on his merry way and help the towns folk with their own problems.

The game follows the ultimate universe third person view and  action/RPG gameplay seen previously. The narrative has a great mix of slapstick funny and serious tone at time too however being enjoyable at all times. I never felt ored or like I was in a cycle of grinding mindlessly.

The graphics are impressive especially on the 3DS (platform I played) you had seamless cut scenes integrated within the game play. The 3D was fully shaded, they managed to keep the amusing acial expressions from the anime series on our favourite characters including the love struck Sanji. I felt like I was reading a manga in colour, it was beauty to watch and soak in all the colours.

Once you rescue your crew members you can switch between the 9 characters you want roaming the map and towns, I hardly did this as I took much delight in using Luffy's grapple move to swiftly move around the time. However in fights they all have different special attacks varying from one to one attacks from Luffy or group attacks from Zero (perfect for a ambushed attack).

TIme to fight!

Few things I disliked for the dead camera angle, I hate having to maneuver the camera while walking or fighting - this may  be more helpful on the console games, but i found it really intricate to handle on a handheld. Also if you were new to the series then you'd bbe clueless on who everyone is and what their specialties are. So a small intro or character briefs as they enter the game would have been helpful.

Enjoy endless hours of fun undertakings tasks from townsfolk including Co-op tasks like fishing, bug catching, battling, cooking, mining, exploring...waiting a minute am i in Animal crossing but with humans?! Great action packed jrpg game with graphics to make you reminisce about the manga but fresh new characters to get your wondering what's going to happen next. 

If you buy it from Game.co.uk they are offering the Chopper edition with alternate outfits for the whole crew that's 9 DLC on any of the different platforms. Where as world wide you can purchase the Straw Hat edition with different DLC too.

8/10

one piece dlc game

Oh; Hi, Rule. by Steve Russell

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Finally, after what feels like forever for gamers worldwide, Nintendo have finally announced the latest in their long standing franchise with the reveal of The Legend Of Zelda for the Wii U today, announced during their Nintendo On Demand event for E3. And, my, is it gorgeous in a cell shaded, stylised way. Enough talk, check it out for yourself below if you haven't already.

What do you guys think? Is it everything you wanted in a next gen Zelda (not forgetting Hyrule Warriors as well)? And, most importantly, is it enough to convince people to actually buy a Wii U? Sound off below!

Steve "The Other Guy" Russell // @stevetendo

You can listen to Steve Russell each Monday, as he hosts a roundup of the weeks oddest news stories over @ The Totally RanDumb Podcast

 

Review: The Witch and the Hundred Knight by Aisha Anime

witch and the hundred knight

Publisher: NISA

Platform: PS3

Genre: JRPG

Price: currently £34,99

The Witch and the Hundred Knight is a JRPG game from the creators of Disgaea, Phantom Brave and Makai Kingdom. Nisa this time gives us a game with demon like story with far darker humour wrapped up with the familiar art and music we are accustomed to in a 3D model form.

Firstly we aren't tied to tactical movement, you can roam freely in a real time area and fight whatever fiends you come across you are given an assortment of weapons to use and experiment with to create different combos: sword, spear, lance, staff, and hammer. Each with a different Slash or Blunt quality, they can also inflict different status ailments like poison. Also with the ability to equip five weapons at the same time you can find the best combo to have the highest chain to beat downs to your enemies and trust me this is really important.

When roaming the maps and fulfilling quests you can often die and then lose all your possessions you have collected and item bonuses. The bonus system differs quite a bit from Disgaea, you can gain bonuses from fighting or opening chests and lose them from dying. Not something I likes brought back nasty memories of Phantasy Star online of losing my booty and then being robbed by other online players. This raises another question why not have an online co-op mode?

In the game it's good to collect Tochkas which are special skills - obtained either from chests or at certain moments in the story, and include abilities such as laying down a timed bomb, or kill enemies who are low in health, etc. In the beginning you are guided through the basics of the game in the tutorial which explains R1 lock's on targets, letting them focus on whatever they are looking at. 

tochika

Actions made by the character like walking or fighting affects the GigaCals aka your energy. Your hungry so feed the Knight with an item that affects it or by returning to base or else game over your attack and defense drop and you eventually pass out, lose your possessions and have to travel back tot he last pillar you activated. 

This is what frustrated me about the game I could hardly enjoy grinding as one does in RPG's when I'm  constantly worrying about the status bar, it doesn't even stop drainign when the ga,e takes control over the character. Overall, the combat was fun and you button bash thropugh the fights and run when appropriate. Customising was my favourite part, dressing up the knight.

You can pretty much complete maps without using the pillars but the game forgets to mention that by doing so you lose out on all of your earned XP and items in your stomach if you decide to do this, and does it without any kind of warning. The stomach feature was a little confusing, you can use items stored in there, but you couldn't put items in unless you found them on the map so I couldn't really do much for healing in boss battles when running in circles flailing.

The story starts out interesting you play as the minion of super pissed off  swamp witch Metallia, she forges a contract with an unlikely hero who she names "Hundred Knight" to help her spread her swamp throughout all of Medea. As the Hundred Knight, your mission is to do whatever your master, the Swamp Witch, commands. Explore the world, destroy Pillars built to prevent her swamp from spreading, and wreak indiscriminate havoc on town, raid and loot to your advantage. However, in the back of your inhuman mind, you begin to wonder... What prevents Metallia from leaving the swamp? Why do the other witches shun her, and how can she survive in a swamp that is notorious for how poisonous its fumes are? Is Metallia really a witch to respect, or something far more deadlier? 

metallia

We are given so may characters, we hardly have an time to connect with them. It's a shame as I was looking forward to getting to know the characters from the beautiful designs by Takehito Harada in the the art book. The not so glamorous butler Arlecchino, is a magical being who has faithfully served Metallia for well over 100 years he does not get enough air time deispite being quite humourous in the mostly crude conversation. Sadly this is a solo player game. 

The maps vary from large and expansive with an atmosphere and lots of treasure laid out and some are tedious labyrinths with barely any monsters around. If it wasn't for the music by     Tenpei Sato I'd be banging my head on the table from annoyance.

artbook usa edition

Metallia has to be taken with a pinch of salt, as I love the witty and risque conversations in previous Disgaea games Metallia likes to take things a bit too far. I wouldn't recommend this game to under 16 years olds, too much inappropriate swearing and even I was suprised about the random spurts of violence. Considering the same team made Disgaea, they made us care about evil characters in this game we feel more like 'well that served that jerk right.'

fan service

The Witch and the Hundred Knight decides to focus more on 3D model graphics than character development. A new battle system is introduced and hoepfully never again into the Disgaea series. The 3D models felt that of a PS2 game so I would have prefered the 2D sprites, they still hold charm! You can get about 30 hours of game play plus you can always turn the notch up on difficulty to  keep yourself challenged. Despite the not so great 3D models the environments, were engulfing really dark forests creating that outer world atmosphere like that of Jade Cacoon.  I would rate this game 7/10. Most people will appreciate the character deisgns, music and voice acting as much as I did.

Click on the photo to see other photos in the gallery. 

Aisha Anime